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AI Insights · Timothy · July 2024

Top 5 Basketball Games on Android in Dominican Republic Q2 2024

In Q2 2024, the top basketball games on Android in the Dominican Republic showed varied performance metrics in downloads, revenue, and weekly active users. Here is a detailed look at the trends.

Top 5 Basketball Games on Android in Dominican Republic Q2 2024

During the second quarter of 2024, the top basketball games on the Android platform in the Dominican Republic exhibited diverse performance trends in terms of downloads, revenue, and weekly active users. Data from Sensor Tower provides an insightful overview of these trends.

NBA Infinite - PvP Basketball saw a consistent increase in weekly active users, starting from 10.9K in early April and rising to 14.7K by the end of June. Downloads peaked at 1.7K in late April but showed a decline towards the quarter's end, reaching 1.1K. Revenue experienced fluctuation, peaking at $79 in mid-April and late April, before settling around $40 towards the end of June.

NBA 2K Mobile Basketball Game had steady download numbers, with noticeable spikes in late April (520) and early June (588). Revenue remained relatively stable, with minor fluctuations, peaking at $60 in early April and maintaining around $41 in the last week of June. Weekly active users saw a decline from 2.7K in early April to approximately 2K by the end of the quarter.

NBA 2K24 MyTEAM experienced a gradual increase in weekly active users, from 1.3K in early April to 1.9K in mid-June. Downloads spiked in mid-May, reaching 751, before stabilizing around 400-500 towards the end of the quarter. Revenue showed varied performance, with a peak of $58 in early April and fluctuating around $27 in late June.

NBA LIVE Mobile Basketball demonstrated significant fluctuations in downloads, peaking at 9.1K in late April. Weekly active users surged to 37.7K in late April before stabilizing around 22K-23K towards the end of June. Revenue also showed an upward trend, peaking at $71 in mid-June.

Basketball Stars: Multiplayer had a notable peak in downloads in mid-April (2.9K) and late April (3.3K). Weekly active users showed a rise from 8.4K in early April to 11.3K in late April, before a slight decline to 7.9K by the end of June. Revenue peaked at $33 in mid-June, although it showed some inconsistency throughout the quarter.

For more detailed insights into the performance of these games and other applications, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024